Princess Rosella of Daventry (
primrosella) wrote2009-08-25 05:33 pm
![[personal profile]](https://www.dreamwidth.org/img/silk/identity/user.png)
Quest 115
[Accidental Voice Post]
[The device switches on amidst a shuffle of cloth, presumably by accident--as though, perhaps, it is being kept in a pocket, out of sight, and its owner has jostled it by mistake.]
Don't look don't look don't look don't look--
[The whispered words keep time with the faint clicking of footsteps.]
There's nothing there, it's fine, it's fine, don't look, don't look, there's nothing there, just keep going one step at a time, don't look, don't look, oh, drat these boots! Don't look, there's nothing there, don't look--
[Somewhere nearby, gears grind and electricity crackles. A strangled sort of cry escapes before she can restrain it, and when she begins to speak again, it's with renewed, frantic vigor.]
No, no, no, there's nothing, it's fine, it's fine, there's nothing there, don't look, one step at a time, one and one and one and one, it's fine, it's all right, just get home, it's fine, it's fine--!
[The sound of machinery returns, louder now, clanking and rattling and grinding. Too close--this time, her fear wins out, and her scream is filled with revulsion.]
Get away!
[And now there is scuffling, shuffling, and the distinctive gasping of someone running, stumbling, and running again, as though her life depends on it.]
[OOC: It's mentioned a couple times in the King's Quest Companion that people from Daventry have a deep, universal loathing for technology. Of course, seeing as how the Daventry definition of "technology" means gears and cogs and clockwork stuff...yeah, Rosella's not having a good day. She's been fighting to keep her freaking out under control all day, but between the steampunk atmosphere and her wardrobe modification, it finally got the better of her.
All responses are assumed to be voice, and action for
not_so_smooth and
bombylious.]
[The device switches on amidst a shuffle of cloth, presumably by accident--as though, perhaps, it is being kept in a pocket, out of sight, and its owner has jostled it by mistake.]
Don't look don't look don't look don't look--
[The whispered words keep time with the faint clicking of footsteps.]
There's nothing there, it's fine, it's fine, don't look, don't look, there's nothing there, just keep going one step at a time, don't look, don't look, oh, drat these boots! Don't look, there's nothing there, don't look--
[Somewhere nearby, gears grind and electricity crackles. A strangled sort of cry escapes before she can restrain it, and when she begins to speak again, it's with renewed, frantic vigor.]
No, no, no, there's nothing, it's fine, it's fine, there's nothing there, don't look, one step at a time, one and one and one and one, it's fine, it's all right, just get home, it's fine, it's fine--!
[The sound of machinery returns, louder now, clanking and rattling and grinding. Too close--this time, her fear wins out, and her scream is filled with revulsion.]
Get away!
[And now there is scuffling, shuffling, and the distinctive gasping of someone running, stumbling, and running again, as though her life depends on it.]
[OOC: It's mentioned a couple times in the King's Quest Companion that people from Daventry have a deep, universal loathing for technology. Of course, seeing as how the Daventry definition of "technology" means gears and cogs and clockwork stuff...yeah, Rosella's not having a good day. She's been fighting to keep her freaking out under control all day, but between the steampunk atmosphere and her wardrobe modification, it finally got the better of her.
All responses are assumed to be voice, and action for
![[livejournal.com profile]](https://www.dreamwidth.org/img/external/lj-userinfo.gif)
![[livejournal.com profile]](https://www.dreamwidth.org/img/external/lj-userinfo.gif)
Re: [Voice]
[Voice]
Re: [Voice]
We're on our way, just stay there.
[Voice]
Re: [Voice]
You don't have to move, you can just stay in there where it's safe.
[Voice]
Re: [Voice]
[Skidding tires as Bee stops and Sam jumps out to run to the cave.]
[Action]
Re: [Action]
"Rosella?" he called out, waiting for his eyes to adjust to the darkness. "Where are you?"
[ooc: HOpe the format switch is okay. It's just easier for me to respond to action like that.]
[Action]
She almost thought about "forgetting" to mention the location of her Network device to Sam, just for the satisfaction of seeing the infernal thing crushed to bits, but in the end, she decided against it.
"I'm here," she called back, trying to keep her voice from cracking. "Don't step on that--on the device. I threw it...somewhere."
Re: [Action]
"Hey," he said, crouching down next to her and holding out the blanket. "Come on, you've got to be freezing, put this around you."
[Action]
Her fingers didn't seem to want to work properly, but in the end she managed it, and resisted the urge to pull it over her head and hide in the dark. "It's awful..."
Re: [Action]
"They're all out there," he said. "Bee will make sure nothing gets in and I'm staying here with you."
[Action]
"I tried not to think about it," she whispered, staring blankly at the floor and leaning a little into the arm around her shoulders. "I really did, I just--I tried, I thought I could make it...I thought I could shut it all out..."
Re: [Action]
"But there's not any in here," he told her. "And there won't be any."
He paused, searching for something more to say.
"Your dress is really pretty though."
[Action]
She shivered a little, trying not to think about the spinning gears and wheels, and the grinding noise they made as they turned. There were other things to focus on--Sam's voice. The soft blanket. The lump in her throat, even.
She swallowed hard. "This awful thing? I had to wear it. All my other ones turned out the same way."
Re: [Action]
He sat down next to her and hugged her close again.
"I didn't really get a good look at it," Sam confessed. "I just know you look nice in dresses. Do you want Bee to play some music or something? Or I could tell you one of the stories I know that you might not have heard. Or both, could totally do both."
[Action]
But she was calmer now, and the cave was cool and dark and quiet. It felt right, and that made it much easier to cope with. "Is he all gears and things too? I don't--it'd hurt his feelings, I think, if I saw him and screamed. But music...that'd be all right. And you know I like stories."
Re: [Action]
Sam sat up a bit and called out to his friend. "Hey Bee, can you play us some music?"
There was the warble of a searching station and then, "When the moon hits your eye like a big pizza pie, that's-"
"BEE!" Sam shouted. The station changed and played some soft instrumental.
[Action]
She shook her head and then sat up a little, too, straightening out the blanket and tucking it more carefully around herself. No machines. No awful noise. Just herself, and Sam, and Bumblebee being ridiculous, just like always.
"I'm sorry if I scared you," she murmured. And then, with another weak chuckle, "...And for ruining your vacation."
Re: [Action]
"I've just never seen you that scared," he said, voice etched with concern before going back to something more casual. "Ruin? Who said you ruined my pretend vacation? Spelunking was next on the list of things I was going to do. I was just heading home to see if you wanted to come so really, you were just a step ahead of me the whole time."
[Action]
She drew a slow breath, then let it out again, glancing over at Sam and giving him a shaky smile of her own. "Spelunking? That sounds like the sound a heavy rock makes when you throw it in a deep pond. But anything sounds more interesting than sitting around in a cave all day, really."
Re: [Action]
"Spelunking is just cave exploring," he said. "Although it does kind of sound like what you described."
[Action]
But the talk of magic, combined with the topic of cave exploration, got another laugh out of her. "There isn't much left to explore in here, I'm afraid. You recognize this cave, don't you?"
Re: [Action]
Sam nodded at that. "This is Rosella's Sleepy Time Cave."
[Action]
Re: [Action]
[Action]
Re: [Action]
[Action]
Re: [Action]
[Action]
Re: [Action]
[Action]
Re: [Action]
[Action]
Re: [Action]
[Action]
Re: [Action]
[Action]
Re: [Action]
[Action]
Re: [Action]
[Action]
Re: [Action]
[Action]
Re: [Action]
[Action]
Re: [Action]
[Action]
Re: [Action]
[Action]
Re: [Action]
[Action]
Re: [Action]
[Action]
Re: [Action]
[Action]
Re: [Action]
[Action]
Re: [Action]
[Action]
Re: [Action]
[Action]
Re: [Action]
[Action]
Re: [Action]
[Action]
Re: [Action]
[Action]
Re: [Action]
[Action]
Re: [Action]
[Action]
Re: [Action]
[Action]
Re: [Action]
[Action]
Re: [Action]